Level 9 > 10: (Upgrade Guard House with Iron Hoardings. Level 7 > 8: (Upgrade Guard House to stone. The initial placement cost is 1,000 gold and 3 Flags.
#Stronghold kingdoms guard house upgrade#
In addition, it allows Guard Houses to be built within the castle, and requires weapons to upgrade it. Further research may yield greater numbers, larger capacity and greater speed.Sergeant-at-Arms Office increases the protection of archers on walls and towers, as well as providing access to new defence technologies in the parish capital castle. My God, my rock, in whom I take refuge, My shield and the horn of my salvation, my stronghold and my refuge My savior, You save me from violence. TIP: Scouts cost 100 gold, require one (1) peasant, and take up 1 unit space each. The unassailable fortifications of your walls He will bring down, Lay low and cast to the ground, even to the dust. It is here that you can create scouts, merchants and monks. The scouts interface is relatively simple: after researching Scouts, click on the units screen icon (found in the village tab), indicated by the scout horse. Success of scouting missions depends on the target's defensive strength and castle design. Scouting Enemy castles (which includes player castles as well) is done in the exact same way as scouting a stash the main difference however, is that there is a chance that some (or all) may not return. (b) the drop-down village selection button If the stash has already been uncovered, a small icon will appear next to the go button, showing the contents of the stash. ( C) A small window will appear, allowing you choose the number of scouts to send, the time it will take them to get to the stash, and whether it will yield honour or not. I use both Knights and Swords men, Knights are better for flanking your enemy which I enjoy doing as well as can get threw a hole in a wall much faster then anyother unit, its there speed that makes them an asset. ( B) You can also select the village to send scouts from via the top right-hand drop down menu. House Glover's heraldry is a silver armored fist on a scarlet red. The head of the House is the Lord of Deepwood Motte. Their lands extend throughout the Wolfswood, northwest of Winterfell. (The Guard House increases the unit cap) Walls Killing. Methods of defense include: Archers, which can be placed on walls and towers Turrets Infantry.
All defenses, walls being the most basic, focus on defending this point. The keep will fire arrows at oncoming attackers. While being the target of oncoming attackers, it is not defenseless. They are loyal vassals of House Stark of Winterfell, and have their seat at the wooden stronghold Deepwood Motte. The keep is the most essential structure of a castle. ( A)In order to scout a stash, on the world map, you must first click on the yellow shield above the village from which you wish to send the scouts, then click on the stash you wish to retrieve. House Glover of Deepwood Motte is a noble house from the Wolfswood in the North of Westeros. Scouting stashes, even those outside of your honor circle, is a good way to obtain resources for your village that you are unable to produce.
Once a stash is uncovered, the amount and type of resources within becomes visible to all players. Being the first to reveal stashes within your honour circle will get honour, based on the number of stashes previously found in the area. A new stash will not appear until the uncovered stashes in the parish have been fully plundered. The ability to scout an Enemy Camp, Castle or player Village before sending an army.Įach parish has one or two resource stashes which appear in random spots within the parish.